package game.systems.light.lightBeam
{
	import ash.core.Node;
	
	import engine.systems.motion.wave.Wave;
	import engine.systems.render.particle.Particle;
	import engine.systems.render.render.Render;
	
	
	public class LightBeamNode extends Node
	{
		public var beam:LightBeam;
		public var render:Render;
		public var wave:Wave;
	}
}